Update: Infinitroid is free for now! Try it out on the play page.

Infinitroid

Infinitroid Forum: Bug Reports

DualShock 4 report

I was able to borrow one of these for testing for a few minutes. It's interoperable, and behaves the same way whether plugged in via USB or paired via Bluetooth. You don't need special drivers, so I can see it becoming a common input method.

For Infinitroid, face buttons are rotated one step counter-clockwise, and mapping/handling of R2/L2 causes player to lock permanently into aiming mode. Not sure what's going on there. Other buttons appear to map correctly (share=weapons screen, options=pause).

Once remapped properly, (jump=south, fire=west, interact=east, items=north), it controls excellently (aside from the lock, which I didn't solve) - the dpad in particular is far more precise than than my XBox stick.

Here's the raw mapping as determined from `jstest` on Ubuntu:

Axis mapping:

  • 0/1 - Left Analog X/Y
  • 2 - left rear shoulder: -32767 at rest, 32767 fully depressed.
  • 3/4 - Right analog X/Y
  • 5 - right rear shoulder: -32767 at rest, 32767 fully depressed.
  • 6/7 - D-Pad X/Y

Button mapping:

  • 0 - South (`X`)
  • 1 - East (`O`)
  • 2 - North (`/\`)
  • 3 - West (`[]`)
  • 4 - Left front shoulder (L1)
  • 5 - Right front shoulder (R1)
  • 6 - Left rear shoulder (L2, triggers at zero throw)
  • 7 - Right rear shoulder (R2, triggers at zero throw)
  • 8 - Left control button (Share)
  • 9 - Right control button (Options)
  • 10 - Center control button
  • 11 - Left analog stick press (L3)
  • 12 - Right analog stick press (R3)

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